I've actually been having this issue since a pretty long time. », and then the game's actually running at 640x480 with weird colours - though if I generate a screenshot it appears totally normal. When I use DarkWideScreen to set that up (with "100" fov), any attempt at starting/loading a mission gives me the following message : « The requested screen mode could not be set. I do however encounter some kind of minor issue with it : perhaps similarly to vorob, Thief 1 and 2 -sorry, can't test with other games since I don't have them- refuse to allow me playing at my monitor's native resolution (2560x1600, that's a Samsung SyncMaster 305T), even though I have no problem setting my desktop or some more recent games to it. When you launch the game the first time after startup, it may crash, but running it again works without issue.First I'd wish to thank weak-ling for providing us with this great patch, so here I do : thank you a lot, this is awesome ♥_♥ If problem still persists, check the README.TXT in that folder. If cutscenes still don't work, run IV5_FLTR.EXE in the "cutscenes fix" folder. In your System Shock 2 installation, go inside the Data folder, and copy the cutscenes subfolder to the main directory where the game EXE is. Check the box that says "Run this program as an administrator". Right-click on the new SS2.EXE, go to the Compatibility tab. Overwrite the files when it asks you to.Ģ. Extact the content of this patch's "System Shock 2" folder to your System Shock 2 install directory. NewDark Engine as a backup (named NewDark.exe)ġ. Direct3D and DirectDraw dgVoodoo wrappers for better compatibility on current systems. A no-CD cracked version of the v2.3 EXE While there's virtually nothing wrong with the inclusion of the NewDark engine for System Shock 2, for preservation's sake, I've made some patches that get the original (aka OldDark) engine working on modern systems, including the cutscenes.
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